October 2008 Blog Posts (21)

Off topic: grey textures

if SL lately looks as grey to you as it does to me please have a look at (and vote for) following JIRA entries:

I am sure Dan Linden and others are on it already but… Continue

Added by SKiLLS on October 31, 2008 at 1:00pm — 1 Comment

East Sim Upgrade

As a result of Linden Lab's pricing changes regarding Openspace sims i'm going to upgrade INSILICO East to a full sim and you can bet your neko tails, i'm going to make use of those 15k prims! It will be bigger and better and sim ressources free for heavy RP use. AFAIK that means i have to wipe the sim first, so when the day has come i will return your ~400 prims (INSILICO East ONLY!) and take my structures as sets into inv, then re rez it later. Going to talk to a Linden how to make the… Continue

Added by SKiLLS on October 29, 2008 at 6:30am — 1 Comment

East Sim Rentals

I've been working hard on INSILICO East the whole last week and added some interesting structures like a shooting range, video installations and another apartment complex.

The last tower was rented out completely within 20 hours and this one won't be available for long either considering all the people on the waiting list.

10 bright, clean, spacious upper class apartments, 2 per story, you can find it here (… Continue

Added by SKiLLS on October 26, 2008 at 7:00pm — No Comments

First East Region Apartments

Due to the high demand for rentals we are happy to announce that the INSILICO East region is now open to the public with its first residential building: the E01 Tower (SLURL), 8 stories high on the border to the new industrial district. Crime rate is high in that area so rent is only 275 L$ per 50 prims weekly, not much for the large units of 32*32 meters. The lounge on street level has been designed by… Continue

Added by SKiLLS on October 19, 2008 at 6:00pm — 3 Comments

Notice to Insilico Mall Vendors

An in-world communique from the creator Skills Hak:

"INSILICO has no reasonable serverside lag but the amount of big textures in the mall causes slow rezzing and reduces clientside FPS. We have been optimizing everything on our side in the past few weeks, now its your turn! We have a new rule regarding big textures: anything over 512*512 will be returned. Keep in mind that your vendors are rezzing slower when using big textures, you are not only lagging down your potential customers,… Continue

Added by Erik Commons on October 18, 2008 at 5:54pm — No Comments

What Does Microsoft Know?

Apparently Microsoft staffers haven't had a chance to visit Insilico yet:

"Microsoft's Craig Mundie has said that "synthetic virtual worlds" like Second Life, are a waste of cyber space..."

"Second Life is a synthetic virtual world that people came quite enamoured with, but Microsoft’s view was that there was a fairly limited audience who was willing to deal with the construction of avatars and operating in that virtual space. "

Ok, so its a "synthetic virtual… Continue

Added by Erik Commons on October 15, 2008 at 6:12am — 3 Comments

Event manager needed

We need someone for planning and holding events at the Aftermath on a regular basis. You should have appropriate experience with dubstep, drum'n'bass, electro, experimental and harder techno music, event planning and hosting as well as good dj connections. I know people and could play too but its alot more than that x) (i suck at event planning) plus im just too busy with the rest, so this is your chance :D

Message Skills… Continue

Added by SKiLLS on October 12, 2008 at 2:00pm — 2 Comments

INSILICO Transport

Our teleporter system has been updated with the new locations. Just click one of the terminals and select a destination, then sit on the beam.

Added by SKiLLS on October 12, 2008 at 1:10pm — No Comments

Insilico @ Flickr

Added by SKiLLS on October 10, 2008 at 8:38am — No Comments

The Future's Neon

Added by SKiLLS on October 10, 2008 at 8:30am — No Comments

Insilico on massively

Added by SKiLLS on October 10, 2008 at 8:29am — No Comments

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