INSILICO

From: UNKNOWN SENDER [Public Access: IS.MAIN.09 06/07/81 15:38:00]
To: ALL [DB_GCPnet; select = "reg_users" -all]
Subject:

 

\\wiki.alliedregulations.ubc\archive\Grey_Scale.info

 

In response to growing concerns that (baseline) humans were becoming subjugated to their increasingly augmented counterparts, Prof. Michio Grey, of the Center for Humanist Studies, proposed the following classification scale (also known as the Grey Scale) to assist in the identification of what defines a human being. This classification system has since been employed by both state and local governments to tailor regulations that specifically preserve the status of humans within society.

 


Baseline

Humans with baseline physiological and neurological function and capacity.

Baseline Equivalent

Humans with integrated artificial systems designed to replace and replicate baseline physiological and neurological function and capacity.

Functional Augment

Humans with integrated artificial systems designed to replace and enhance baseline physiological and neurological function and capacity

  • Type I: Sensory augmentations that enhance the capacity of and/or response to visual, auditory, tactile and other external sensory stimulations.
  • Type II: Physiological augmentations that enhance or regulate physical and/or chemical biological capacities such as strength, dexterity, speed, stamina, nutrition, digestion, waste management or other essential health functions.
  • Type III: Neurological augmentations that enhance or alter the function and capacity of the nervous system, cognitive faculties, memory, recognition, recall, information processing and I/E quotient.
  • Type IV: Any augmentations that exist in any combination of two or more types from the above classifications.

Artificial w/ Biological Components

Near total biological systems replacements that possess functions and capacities that potentially greatly exceed baseline equivalence.

Artificial

Total biological systems replacements, that can no longer be classifiably reconciled as human, regardless of origin, possessing functions and capacities that potentially greatly exceed baseline equivalence.

Views: 1452

Comment by Edward Dalton Maner on June 7, 2011 at 2:05pm

Ach,so; That puts me at BE.3, Salvor at BE.7, with a touch of FAt1 (Comm and sensory).

The trade-offs in our case being limited endurance and enhanced medical maintenance.

 

Of course, the primary _human_ strength is cooperation; Destroy the sense of community,

and the mass of individuals is easily dominated.


 

 


 

 

Comment by Dr. Ann. Faith on June 7, 2011 at 2:44pm

baseline here unfortunatly.

Ghost would be a type 2 functional augument to any appearance

Comment by Iris Creighton on June 8, 2011 at 1:12am

Type three here in a baseline family. Hana's obviously artificial.

 

Anyway, this, History Lesson, and Risa's How To Play An Android post should be included on the wiki under androids (and this post also under humans[?]), as they are invaluvble to RP'ers looking to make a robot or artificially-augmented humans.

Comment by Joah Menjou on June 8, 2011 at 6:12am
Yeah, this is good info. While I like the briefer introductions to the character classes under the RP tab, I think it would be helpful to have a tab that has has more detailed info about the different character types and info on RP basics, too. (I'm hinking about Abeus' status reminder that blogs are OOC, for example, or Genya's Don't Be the One.) I read the ning a lot, so I can usually remember when there has been a post addressing specific issues and I frequently give new players the links to those posts in IM so they'll have some background reference for their characters. New players, not knowing what to look for, might have a hard time locating the information, though. Having it in one place would be nice. :)
Comment by Joah Menjou on June 8, 2011 at 6:13am
I'd add to that the information on playing a clone.
Comment by Dr. Ann. Faith on June 8, 2011 at 9:10am

wouldn't be a bad idea, I know other RP sims will have guidelines similar for various races and classes (elf has so and so, overlord from omegon quasiad iiXX is like so and such), something like this added to the RP tab would help give slight more of an idea for new robots/cyborgs/housecats.

 

Comment by SalvorWyrdan on June 8, 2011 at 12:43pm

[[ When writing Manufacturing Process Instructions, it is better to have some overlap

with 'What every Assembler knows' in case some of them don't; Reduces the rework rate. ]]

 

Comment by Stark Osterham on June 24, 2011 at 7:00pm
bump for players who need this pasted to the inside of their eyelids
Comment by Phoenix Chiantelle on October 28, 2011 at 1:30pm

I am not sure where exactly my headware rig would fall on the scale, it is mostly a few basic diagnostic sensors for tech work and a droid modem for interfacing with workbots during salvage operations in high radiation areas on the surface.  There is a kind of crude telepresence capibility for supervising the rather dumb bots used in that kind of operation but no uploading of intelegence like an AI can do or anything like that (being physically killed while tranced for full scale matrix running or very ticklish full attention work with a bot would result in death, not just being trapped in the matrix or the bot).  It is also useful for going into the matrix with an avatar like a gridrunner does though it is not optomized for it and it would make a fairly poor hacker deck as far as cutting ICE is concerned though it is fine for low and medium security informational purposes. 

My first guess would be type 1 since there is no AI or mind expanding functions unless the droid modem/telepresence stuff would be considered that even without an AI system in which case it would be III or IV.  The sensors themselves are limited to radio and electromagnetic stuff for circuit tracing and whatnot and a geigercounter-like function, not the more commonly thought of visual and hearing enhancements that have military uses.   

Comment by Abeus on October 28, 2011 at 2:21pm

It would really depend on the level at which that technology is incorporated into the character. If it is predominately an external device, with any implants being used to specifically interface with and translate information from the device, then the most likely classification would be a type III functional augment..

"enhance or alter the function and capacity of the nervous system, cognitive faculties, memory, recognition, recall, information processing and I/E quotient."

 

Even though sensory augmentations of Type I FAs may be tied into the nervous system, the information is still processed 'naturally' by the brain, without additional enhancements. 

Comment

You need to be a member of INSILICO to add comments!

Join INSILICO

Latest Activity

Forestheart Resident updated their profile
Apr 2
Forestheart Resident left a comment for Forestheart Resident
"The 3 pics you see here are some of the roles I play on Secondlife. The pics were taken in my office where I work as a Bounty Hunter. I also run a couple of clubs, some manufacturing, a couple of clothing stores, and various other enterprises.I am…"
Apr 2
Forestheart Resident left a comment for Forestheart Resident
Apr 2
Tyler the Drifter commented on StarRavenSAT's blog post INN Radiocast: January Round Up
"Finally some good news ;)"
Mar 15
Angel Eleven updated their profile
Feb 21
Andrea Rain commented on Abeus's blog post [OOC] Phase 497 (AKA A New Website
"OK, so the the pics are still there, it's just the menu link that has been removed. I was able to reach my pics using a link from my browser history. "
Feb 16
Andrea Rain commented on Abeus's blog post [OOC] Phase 497 (AKA A New Website
"So... I just came here to download the pics I had posted (in case I've lost the copies on my hard-drive), and I can't get access to photos at all. How do I get around this?"
Feb 16
Jadzia sak updated their profile
Feb 11

© 2017   Created by SKiLLS.   Powered by

Badges  |  Report an Issue  |  Terms of Service