September 2008 Blog Posts (4)

Away For A Bit

While I've not been able to get in-world for sometime, for reasons I'll get to in a sec, I'm blown away every time I glance on here and see the new pics & vids. All the work Skills is still putting into expanding and fleshing out the city makes me tear up a little with pride for what's become almost the only sim I frequent any more.

I recently moved to a new place (in the dreaded "Real World") where I was told I'd have at least a month of free DSL. Upon arrival I found out that… Continue

Added by Erik Commons on September 27, 2008 at 12:55am — No Comments


we just set up a shoutcast stream on our ftp server, tune in at or inworld.

Added by SKiLLS on September 26, 2008 at 1:30pm — No Comments

Mono is a Wash: Quotes by the Lindens

We've run some benchmarks to compare the performance of the original scripting engine and the Mono VM. When we run the tests side by side we found that Mono is up to 220x faster than LSL2. These benchmarks were math intensive scripts usually used to evaluate performance. It should be noted that for ordinary scripts the gains are much more humble.

Mono uses more memory than the typical LSL bytecode. It offsets this by introducing dynamic memory allocation. With LSL2, a full 16K is… Continue

Added by Victor Pittman on September 23, 2008 at 8:27pm — 1 Comment

insilico goes mono

i just recompiled all of my scripts to mono, so the sim performance (which is constant at max) will be even better. i hope the vendors will go mono soon aswell.. more laglessness for us:) and im still working on improving viewer fps.

btw, good to see the rules discussion so active! wtg.. i hope we can define the ruleset and kick off rp soon.

Added by SKiLLS on September 16, 2008 at 8:00am — No Comments

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